package com.orange.audio.sound;

import com.orange.audio.BaseAudioManager;

/**
 * (c) OrangeGame 2012 
 * 
 * 
 * @author OrangeGame <OGEngine@orangegame.cn>
 */
public abstract class ISoundManager extends BaseAudioManager<ISound>  {

	public static final int MAX_SIMULTANEOUS_STREAMS_DEFAULT = 5;

	public void onCreate() {
		onCreate(MAX_SIMULTANEOUS_STREAMS_DEFAULT);
	}

	public abstract void onCreate(final int pMaxSimultaneousStreams);


}
